#I wonder if csp can do this
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sillimancer · 1 month ago
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hey does anybody have $35
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lesliemeyers · 6 months ago
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tabbed over to photoshop to do some real life work and was greeted with the stankyle kiss i just posted a bit ago bc i had been working on that at like 4am last night and forgot to close it when i was done adgsfdhgj
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tedlebred · 2 years ago
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When I tell you art block hits me all the timee, recently what gets me out of it is drawing hunter in outfits in my closet or ones i look up. Hopefully this is helpful jn some way. I bid u a good day
-bread
thank you bread, this did indeed cure my art block (and fill up 2 pages of my sketchbook moischugys) <33
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I shall remember this for the future . thank thou . I bid u the best of days
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ravenpoefan · 7 months ago
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Anyone who uses clip studio paint, are y’all having any problems with using the filler tool? I click on the paint bucket and try to fill in a certain section of my drawings and it ends up filling in the entire page. Is it just me? Is anyone else having this problem, it was fine before the update so idk what is going on
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sunlit-mess · 5 months ago
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Can you give me art tips on how to render and how did you do the line art😭 I want to get better
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I usually have different ways to render. But there's always just a simple breakdown of every process. Finding your style = You'll have your own methods you'll get comfortable with doing.
For lineart tips, check here! ^.^
Recorded:
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meanbossart · 4 months ago
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Hello! Your art is very cool! I'm wondering, what do you do when drawing two simmiliar panels, like, the character is in a slightly different pose, or has a different expression? Do you draw the entire thing twice, or do you copy/paste at some point? If so when? After color, before color/shading?
Hey there! If the panel is 90% the same and I've just changed a small detail like a facial expression or hands, I will copy and paste the lines, erase the parts I want to change and redraw them the way I want them to look. Then, I'll color and shade the original panel to completion, copy & paste all of those layers and fit them onto the new lines.
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As you can tell I keep everything on separate layers, so it's very easy to just pick things up and move them as necessary, as well as to make alterations to individual layers so they fit the changes made to the new lines (just erase that area and redo it, same as for lines). TIP: If you hold SHIFT while moving a layer on CSP, the movement will stick to a grid so it's easier to place them with more precision.
Even after this point, I will often still go back & forth between the panels making small adjustments, which leaves them with slight variations (If you flip between the two images on this post you will be able to tell). But it's nothing that the naked eye can see so there's no reason to worry about it.
If you want to be REALLY anal about it (hehe) you could place the merged layers over each other, use a quick mask to erase areas so that the changes show through, and merge that into a new layer so that the panels are EXACT copies save for whatever you intended to be different. I will do that sometimes if I've made too many alterations between panels, but usually it's not really necessary.
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Hope this helps!
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bigfatbreak · 11 months ago
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Hey I was wondering if you would do a post about how you make your feralnette au? I really like how you color it and was curious about your process.
Yes this is absolutely for plagiarism purposes /j
(I want to incorporate something similar on a smaller scale within my artwork, I don’t plan on posting anything but I can run the art past you if your worried about me actually stealing your style)
sure! as a note I'm not a pro or anything, this is just how I render my comic for ease of access
as a general note I draw everything in black and white first
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I use a LOT of texture heavy brushes for effects, and specifically because I render with gradient maps a lot. people ask me why I do AU's in different styles - usually anything outside of feralnette is done in color - but that's because the rendering process is different.
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for instance in the dad villain au, I do basic linework and chunky colors. if I was to do Feralnette in the same style, the gradient maps wouldn't nearly have the same effect, as you can see up there ^
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when a gradient map is applied I can fiddle with the color values to set a Tone for the update I'm going for, while also making it really pretty, bc textures can really bloom the subtle colors in a gradient map. I get a lot from the CSP page itself, but I also MAKE a lot too. this specific map I made by color picking off of a neuron map from a brain scan I thought was pretty~
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I don't do the feralnette AU in full color because generally, anything IN full color will have significance - either to show that a scene is important character development,
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is a flash back,
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or to put emphasis on something supernatural happening.
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with Feralnette, when something is colored purposefully, its to emphasize it, whether that be to highlight character moments, or to stress that something eldritched and unnatural could be occurring, as its colors that do not exist in the pre-existing gradient map. Color out of space, yknow?
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((SOMETIMES I put gradient maps on my colored chunky stuff, but once again, for the purpose of creating a tonal shift, like when papa Tom shows up in the dad villain AU!))
anyway I hope that helped!
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leidensygdom · 10 days ago
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hello!! i love your art so much, your colors are beautiful and your characters are just so 👁️👁️ and i adore seeing them on my dash :)
i had a question about how you do the details on your fabrics: how do you keep the patterns on clothes on a body looking so,,, clean and readable while also making it make sense on the form under it?
like the cape/sleeve(? idk what it is but it looks cool as hell) on the magnolia commission pattern looks so cool and it's still readable on the fabric (like, if i wanted i could probably do a silly sketch of it) BUT ALSO it seems to make sense with the folds so it doesn't just look unnatural and stiff?
i'm so sorry this is kind of a long ask but like. would you be down to talk about your process for patterns on clothing? it's cool if you're not, that's totally fair, just figured i'd ask
have a wonderful day!!
OOOH Thank you so much for the ask!! I wanna do a more in depth tutorial, but I tend to make patterns in two different ways, with one being fully hand-drawn and the other playing with mesh transforms or the... Uh, liquify CSP tool? Let me find examples
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This is an example of a fully hand-drawn pattern. No trickery here- Only trying to eyeball everything. It's kinda a lot of work to draw it manually, but it's the more convenient option if the character I'm drawing doesn't have files for the patterns, or if the files are a bit too different from my usual style, as they could potentially not look great with my linearted or painted style
And then- For cases such as Nolia's cloak, I did the entire pattern as a separate file, then placed it using Photoshop's mesh transform!
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Here's a WIP file from when I placed all the patterns after finishing the lineart, where you can see them in full contrast. I tend to keep my patterns in different files- The black parts here are not joined with the base color of the cloth, so I can bring nice highlights and texturing when they're meant to be golden inlays, for example. Now, the Photoshop mesh transform is a bit finnicky to use, and I don't have any proper step by step of it- I could potentially record how I do it someday. But let's take the humble cylinder and demonstrate it quickly:
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So, the mesh warp tool is the one on the right- You can see these sort of blue lines creating a mesh. I'm sure CSP has it in it's pro level or something? Correct me if I'm wrong. You play around with the different sections, move it to the right place, and put it on the cylinder. This is a very simplified form. You can make many subsections to your meshes (that's 3x3- you can have stuff such as 20x20) for when you have multiple folds.
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And then you can just shade your pattern accordingly so it fits the volume of the drawing, and- ta-daa!
This is by no means an easy method. Sometimes you can get away with the Liquify tool (which CSP has and it's very decent), which I've used when the pattern in question was over a simpler surface with few folds. It takes some practise to use that well, and it isn't gonna be the best for complex ones, but it's also an option. Let me do a lil compilation of some patterns I've done and which tools I used for each!
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The tool I use highly depends on the time I have, the level of finish for the drawing, and so on. CSP's liquify is probably the fastest but gives simpler results, drawing them manually works better with some styles and more organic/less geometrical patterns, the mesh tool takes a bunch of time but it's great for small repeating patterns that are meant to be very precise or geometrical.
If people would be interested in it, I may someday do a video tutorial of me doing a pattern and then putting it over a folded cloth. I do hope this can help a bit tho!!
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doe-prince · 11 months ago
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I love Golden Shrike! I've had my own comic idea for about a decade now, but I'm wondering, for you, how long did it take you to be confident enough with your art to start your comics? had you attempted panels and backgrounds earlier and didn't put them out because you weren't happy with them yet? I'm almost done with my characters and writing but I'm worried I'm not good enough to actually start doing panels
(these are just my views and experiences! there's as many approaches as there's artists)
I was BAD when I started comics, but then I again I was a kid who didn't care if my bunny-cat-digimon comics weren't good enough, it was just fun to do. Which is what it should still be, fun and a fulfillment to you. I think the happiest an artisit can be is when they can draw like they have no audience.
My comics stopped in my teenhood when I actually wanted to make something good. I made so much groundwork but VERY rarely got to the actual page production because I thought everything should be perfect, but we all know there's no such thing. When I noticed all my attempts were doomed, I stopped making them for like ten years until I was zapped with Fuck It We Ball-mentality. And it's the best thing that has happened to me. Childhood whimsy. Make your own toys.
Did I make test pages for Golden Shrike before starting production? Well, the first page of the comic is a test page. And the second page. And the whole first chapter. I just never stopped. Not smart but it's what works for me. Starting these 'test pages' has kickstarted two bigger comics for me, Golden Shrike and Jet and Harley.
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Sure I made couple of style tests for GS even though I had a clear visual vision from the start, but Jet and Harley I just started to draw without any real practice pieces, just based on couple of CSP brushes I wanted to use. This isn't very smart as you'll likely find out later that MAN, this style takes too much effort, but if you're unlike me and don't care so much for consistency, you can always simplify it on the fly. And even I've had to change it: I stopped shading after chapter 5, briefly used 3D assets in upcoming pages, now I'm gonna shrink the font a little. They're teeny tiny things for readers, but huge for me.
There's many comic authors who like to plan every little detail before getting to work, but it doesn't work for me so I can't say much about it. I have a skeleton to follow, but I fully flesh out each chapter one by one when I reach them with pages, because I like to revisit my old visions with fresh brains. When you actually get to work, you might realize some scenes aren't needed, or they'd be better changed. Don't be scared to crack some ribs off your story skeleton. Being too loyal to your old vision can often hinder you.
Starting production is the biggest monster in comic making, but after the first step you'll mow over it leaving it in your dust and create a baby you can be so proud of. I wish you, and everyone else on the cusp of their projects GOOD LUCK, HAVE FUN, LOVE YOUR WORK.
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snuffysbox · 1 year ago
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Hello! I absolutely adore your comics - I was wondering if you could share your comic process. I'd love to hear about your workflow and how you go from a sketch to inks/paneling and colors/textures!
Thanks!! I can do a little step by step, but it's a pretty straightforward process so there isn't a whole lot I can say about it other than that.
I start with a quick script, just kinda getting my thoughts down and thinking about the structure, dialogue and what I want to convey
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Then the thumbnails/sketches. They're somewhere inbetween, as I tend to take them a bit further than you would industry thumbnails. I'll usually start by filling in the frames I think I'll use and their spacing, then adding my sketches. I revise this a couple of times if needed.
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Next, I transfer the sketches to an A4 file and add in my speech bubbles and frames first and foremost. I use the figure ruler in CSP to draw the frames. I find that spacing out my speech bubbles is crucial for determining where my inks will go.
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Then straight to inks! not recommended to not tie down your sketches more than I do (I would not send these off to someone else to do inks if I worked like that) but I get bored with the process if I don't have to figure some stuff out in the lineart process as well lmao
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Next is base colors and then finalizing the page with a smattering of shading on a multiply layer, a noise and gradient layer set to soft light and voila, comic ✨
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hope this was somewhat helpful! The reason I don't use CSP EX's native manga/comic system is honestly just that, uh... it's a little intimidating to me still, and I'm not planning on publishing or printing these, so they don't need to be perfectly within margins and whatnot.
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ikimaru · 5 months ago
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Hello! I was just wondering what brush do you use for your art? I’m trying to find a good line-art brush :)
Hello! what if I told u it's the SAI default brush 💀 I also have one that's an edit of that with a paper texture on top, and more rarely the marker brush, other than that I haven't really found brushes I like to use either and I tried a lot of the recommended ones (on CSP)
also in general I'd say unless you're a big fan of clean lineart, try to find brushes that are comfortable for sketching (good mix of line variation and opacity variation) and then just work with the cleaned up sketch because leaving in some sketch lines can make pictures feel more lively!
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works-of-heart · 6 months ago
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A little chat about my art
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-wip of a fox Lucien Vanserra (I plan to do a fawn elain too)
Over the course of a week or so, I have been getting harassed by anons who accused me of using AI in my work, and not being a legitimate artist. Most have been very, VERY accusatory and nasty and I was tempted to make an angry post about it then, but instead I just ignored them, deleted their comments and went on with life.
Yesterday morning I woke up to the ask about AI, and while I was fed up with all these sudden asks, the person who asked me was at least kind.
I don't know where the accusations started, I thought it might have been antis, but if I'm real about it, I don't think too many are looking at my stuff, say for the few strays I had in the past. Only one negative, and one quite positive.
I do not know if people understand what kind of accusations like that makes of an artist, but it IS hurtful! If people start spreading lies, people will believe them and with enough people believing them, it starts to look like it's true.
I have NEVER used AI in ANY of my works. EVER.
All of my work has all been done digitally on my tablets, using CSP. I have been drawing digitally for over 20 years. It is fine if you do not like my work, it's totally ok if you think my anime style is ugly or childish, it's alright if you think I'm not a great artist. All of that is fine, I respect everyone's opinion.
What is NOT ok, is saying that I am stealing art. That I am a fake who uses AI and I'm stealing from legitimate artists who put work into it. I've worked for my art all my life, since I was a child, with the only aspiration to share the wonders of my mind with the world. These accusations, these hurtful things cut very deep.
I've been a fan of Acotar since 2020, and in love with Elucien ever since then. When I looked online, I found that most Elucien/Lucien art was buried under mountains of Elriel. There are some amazing artists for Elriel, truly beautiful, but they were eclipsing any that I saw for my ship. The ones I found of Elucien were beautiful! Stunning diamonds that would often get lost under the mountains of fan art for the other ships.
So when I made a blog that would be more focused on my love of Acotar and Elucien, I made a vow to fill the space with Elucien art!
That is all I ever wanted to do. Was to be in a space I can geek out with others who love the ship as much as I do, to make pieces that make everyone feel. I spent hours working on my elucien comics, just because I wanted to share these with you all, to give the feels. I am a comic creator myself, I've been working as one for almost 10 years now, it is my job. So pushing these out are works of love.
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This was my mother's day picture. I had 3 separate folders for Elain, Lucien, and their daughter. I worked very, very hard on this picture to get it out by the day, in celebration for mother's day. My work is always a bit rough in the beginning stages, but I promise, I put all the work into it. I've studied from other artists I admire, to put it into my own style, something unique to me. A style that I've drawn since HS and was constantly mocked for, because it's too 'anime' too 'asian' and not western enough. Still, that doesn't matter as long as people enjoy it, and I love what I do.
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An elucien wip of a picture that I never finished.
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A picture of a Non-Acotar work I did
Some of my work never sees the light of day... because I'm so self conscious about my work, about my art in general. I never think it's good enough, and I struggle with trying to finish them because I want to only put out what I think is worthy of being shown. Sharing my art is so incredibly nerve-wracking for me, the fear of judgment, of never feeling it's good enough. I put my all into my work, my whole heart and soul into them, and though I know I need more practice, but I am trying.
Suffice to say, I've never used any form of AI in my art, I've never stolen anyone's work and claimed it as my own. I have referenced poses every now and then, and painting styles that I've studied, but never have I EVER cheated through any of these pictures.
Had someone had a real concern, coming to me and asking politely would be fine. Thank you to the anon yesterday who was truly kind and showing concern, but I don't know where this started from. If you are concerned a work may be illegitimate, you can always DM the artists and ask them kindly, I am sure they will no doubt be willing to prove their work if only to confirm they're real. Witch hunts where you just deem someone of using AI and spreading rumors and lies does MORE harm to the art community than you think. Artists are already hesitant about uploading their work for fear it will be stolen or used, but claiming they use AI with NO PROOF, and spreading misinformation is not only doing damage and making sure they'll never want to post again, but it impacts the community as a whole.
That being said, I am still going to draw and paint and post my artwork. I have no intention of backing down. I just hope as a community we can do better and be kinder to people who are spending their free time making things and sharing with us all. It's incredibly vulnerable to put yourself out there, and just remember, we are people behind these screens.
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ameetoe · 9 days ago
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Hi Amie! I’m looking to start storyboarding and I wanted to ask you how should I start? I use Clip Studio and I was wondering how to do so like a professional. Thank you!
i always suggest starting by studying your favorite films and shows! watch them alone or with people that are cool with pausing a bunch lol and just roughly draw the shots you see and try to understand why the director chose to shoot them that way. all that matters when it comes to boarding is that your choices are clear and convey your vision, not so much how clean and detailed they are.
my process for actually starting a board project is printing a script, taking blank sheets of paper, or going to a blank canvas on procreate and scribbling out stick figures and ground planes in rectangles to get my rough ideas out there. then i'll go to storyboard pro and actually start boarding.
i've never used csp for storyboarding so i unfortunately cant help you there (i imagine it's similar to boarding on photoshop, but i also have never done that LMAO), but storyboard pro is the industry standard and super easy to use! if you're a student, toom boom gives you a discount or you can pirate it idc lol
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soaked-doors · 5 months ago
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I love your art, especially your big OP pieces!! I was wondering if you could talk about your procress a bit esp how you do big compositions like dressrosa and the enies lobby pieces - do you draft on one layer, then line the characters on different layers to more easier move them around? How do you pick colours for all the individual characters while keeping a coherent palette? Im drafting a big composition but running into all these problems lol. Thank you for your art!!
omg hey anon I’m a bit late to this ask but I’ll try my best to sum it up here!! my big comps always start off as very rough thumbs - mostly listing off things I want to include and the general placement of characters
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when I bring the sketch over to digital it goes through a lengthy revision process - mostly refining details and deciding final placements. when posing multiple characters I find blocking them in with bright colors helps define their shapes better, and helps make sure the piece doesn’t end up too busy
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as for colors I leave a lot up to color correction in post!! gradient maps help a lot to make colors feel more harmonious - especially in large pieces. my flats are usually straight from the show, but are often too bright to look cohesive together. for my dressrosa poster in particular every character had a unique gradient map to give off a rainbow effect throughout the poster (homage to the vol. 76 cover!)
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here’s a bit more on how I usually use gradient maps - if you use csp you can get the maps I usually use here!
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that got a little long lol - I hope this was helpful !!
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asexualbookbird · 25 days ago
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Hm. Okay. So I didn't read a lot this last month. I've been fighting chronic illness and the brain fog that comes with it so really it's a miracle I read what I did. Didn't do any drawing challenge this year, but I DID knit a half dozen cool little things I can't yet share but am very excited about! I also had fun with the Tricking Treats this year. Yall really came through for that game this year, thanks! Acquired a nice new monitor for computer and it's been wonderful. Next step is speakers so I can watch things!
I feel like I made a pretty decent dent in my yearly reading list and while I don't think I'll finish it (waitlist for Jasmine Throne audio is still about sixteen weeks long), I'm happy with where I am. Three (3!!) books I read this month were from the list and I think that's very cool and executive functioning of me.
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In Other Lands by Sarah Rees Brennan ⭐⭐⭐½ - A friend has been trying to get me to read this since it came out and I've always put it off because our tastes are SO different, but I didn't hate this! I mostly enjoyed it! It missed a few marks for me and I wouldn't really want to read it again, but I'm glad I experienced it. Love a good gremlin of a main character.
Red Sister by Mark Lawrence ⭐ - Yawn. Snore. Boring. Read for book club, but I wasn't exactly not interested in it on my own. IT just. Didn't hit right. Mark Lawrence needs to stop being afraid of aging up his characters because there is no way a nine year old is doing all that. Was this scifi? Where those space ships?? Is the moon haunted??? Who knows. Who cares. Not I.
Strange the Dreamer by Laini Taylor ⭐⭐⭐⭐ - I am forever a Daughter of Smoke and Bone girlie (gender neutral) so I've been avoiding this because what if I don't like it?? Spoiler! I did like it! It somehow scratched the hole left in my heart after DoSaB, but still felt distinct and unique. Did not like the insta love going on, yall have known each other for like twelve hours what do you mean you're In Love. Visuals were great and world building stunning as always. I wish Laini Taylor published more books, I love the worlds she creates.
Once & Future by AR Capetta and Cory McCarthy ⭐ - I'm never reading another book with Jimmy Pees name on it ever again. I meant to do a full review on this one, but time slipped away. I think this could be SO GOOD if it was reworked to two books where book one stopped at the time skip and book two took more time to overthrow the Evil Capitalist. It was too on the nose. It felt like middle grade, it dealt with older young adult topics. Merlin fucking sucked. I find it icky that everyone was paired off except for the ace character who EVERYONE HATED. Sure they came around to her, but ONLY AFTER IT WAS MADE CLEAR SHE WASN'T INTO GWEN. Ick. Full of potential, and yet.
Not a great reading month. Maybe November will be kinder. I'm slowly getting through Sunbringer, and am enjoying what I'm read so far so things are looking up. Going to see Nerd Squad soon. Still making knitted things I can't share until after the holidays. Tricking Treats also made me excited to do art again and because there were so many I ended up learning a lot about how CSP works which is fun! So hey! November is looking good! November is looking fun! I WILL MAKE IT FUN!
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meanbossart · 13 days ago
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Hey, I was wondering if you had any starter tips for digital art? I'm a traditional artist and have been for years, but I was recently given a tablet and clip studio. I am having SUCH a hard time getting anything to look right: shaky lines, flat/too soft pieces, just an absolute childish mess every single time. I see all these gorgeous digital pieces and have NO IDEA how to get there.
Heya!
So, it's been a very very long time since I transitioned from traditional to digital art, but I DID do proper traditional for a few years; we're talking ink pens, color pencils, markers, watercolor, fancy papers, the works. I did some acrylic painting too but only monochrome (and before anyone asks, these works no longer exist so I can't share them) all that to say that I do have some experience with the former and definitely felt the learning curve when I changed to a tablet.
To get the unhelpful advice out of the way first: It's a different and unfamiliar medium, and there is probably nothing significant that you're "missing" about it except time and exploration. There are pillars to digital art just like there are in traditional art, but when it comes to personal process everyone has their quirks and habits - you gotta mess around and find what works for you. I suggest looking up tutorials and speedpaints on youtube even if you know all the basics or if the style you see doesn't appeal to you; just watching how others do their thing might help you figuring out how you would like to do yours!
Now, for the more practical advice:
-I don't know what kind of tablet you got, but assuming it's a non display, that's an extra hurdle you have to get over in developing the eye-hand coordination necessary to use it. This feels very alien at first but it shouldn't take longer than a few weeks to feel completely natural.
-On that note, if there is a significant size discrepancy between the tablet and the screen you are looking at, that might mess you up. Try adjusting the size of the CSP window so it fits the size of the actual drawing surface you are using more closely.
-Every drawing tablet's pen has pressure settings that can be tweaked to your liking, I for one always make it a little softer than the default.
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-BRUSH STABILIZATION! That's a setting every individual brush (and almost every tool, I believe) on CSP has. It does as advertised: stabilizes your brush strokes. A lot of people like this set between 8-20 depending on the brush, and it can make a huge difference to the way you draw.
It is usually always visible in the tool properties, but if not, you can toggle it on through the "sub tool details" menu by clicking the little wrench symbol on the bottom right.
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Hopefully this has been helpful at all. Good luck!
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